Houdini Experiment: Skull Face Burst


This was another experiment, to push myself further into learning and using SideFx Houdini software. It a combination of a free skull obj and a raw scan project of a female figure I had bought years ago from Infinite Realities. In SOPs, I had created noise maps across the surface of the figure model that were then modified and displaced through VEX, and some VOPs setups. Textured and rendered with Mantra.

View 1
View 2
View 3
View 4
https://vimeo.com/201206679
Breakdown of the Houdini build.