Houdini Experiment: Skull Wires


As part of my learning of Houdini I had experimented with particles and trails along a geometry surface in Houdini. Final render done in Mantra.

Final render
Closeup of final render details.
Closeup of final render details.
Wires visualized by position color.
Swepted wires with temp red viewport coloring.
Wires before sweep.