I had worked on Incarnate while I was Technical Director at Ghost Town Media. I was in charge of many aspects on the post side, such as: - Developed Ghost Town internal pipeline for recieving, working on, and outputing final delivery of final VFX shots. - Communicated with editorial on format specs during receiving and delivering of VFX shots. - Developed scripts to automate LUT application for working on VFX shots and removal for final output. - Managed progress via FTrack for weekly updates with client. - Created fire simulation VFX elements. - Designed an automated realistic eye rig for replacements on characters. - Also handled compositing, animation, and removal VFX on a number of shots.